--- title: "Define a z-mod area" slug: "how-to-define-a-z-mod-area" description: "Learn to modify topographic elevation by defining a zmod area" tags: ["topographic features", "shapefile", "building models", "2D modelling"] updated: 2023-06-21T14:08:56Z published: 2023-06-21T14:08:56Z canonical: "help.floodmodeller.com/how-to-define-a-z-mod-area" stale: true --- > ## Documentation Index > Fetch the complete documentation index at: https://help.floodmodeller.com/llms.txt > Use this file to discover all available pages before exploring further. # Define a z-mod area Modifying the elevation of an area within your model can be used for specifying elevations for proposed defences, filling holes/areas of missing data in your underlying DTM, and much more. To create a z-mod feature, you must initially define the location for the modification. This can be an area (i.e. polygon), a line, or a single point within your 2D domain. ![](https://cdn.document360.io/5074bc26-a9ef-4bf4-b1de-a5c6ce628aca/Images/Documentation/definezmodarea(1).PNG?sv=2026-02-06&spr=https&st=2026-11-14T11%3A46%3A18Z&se=2026-11-14T12%3A46%3A18Z&sr=c&sp=r&sig=1ls7Bu7nCtn%2BiM6RZAxZDyWvHIeIughoOdUSUq7pPyY%3D) Note: If you already have an area defined within a shapefile, you can load this into Flood Modeller and then proceed to [use the z-mod vertices tool](/v1/docs/how-to-use-the-z-mod-vertices-tool). ### Steps 1. On the **2D Build** tab, within the **Z mod** section, click **Z polygon**, **Z line** or **Z points**, as appropriate. Select a suitable name and save location for the shapefile. 2. In the **Layer Editor** tab, click **Polygon**, **Line** or **Point**, as appropriate, and draw your polygon in the usual fashion. Don't forget to click **Save** and then **Stop Edit** when you have completed your shape. 3. You will now need to proceed to [use the z-mod vertices tool](/v1/docs/how-to-use-the-z-mod-vertices-tool) to fill the vertices with the new elevation data required.